Divide by depth for instant 3D
kept by elaramirez
The article shows that 3D camera projection reduces to dividing x and y by depth, and explains how the full perspective matrix extends this basic trick.
One line. Many voicesSeek and you shall find
kept by elaramirez
The article shows that 3D camera projection reduces to dividing x and y by depth, and explains how the full perspective matrix extends this basic trick.