Reading up on gaming
100 deep · digging since nov 20, 25
- Ask HN: What games do you religiously play on your phone browser?
The Ask HN post on Hacker News invites users to list the phone‑browser games they play habitually and explain why they return to them.
- Hacking SimCity 2000 saved games
The article details techniques for reading, editing, and repacking SimCity 2000 saved game files, enabling players to alter city data, finances, and map features directly.
- Why I started (and stopped) making games - Austin Z. Henley
Austin Z. Henley recounts how he earned college income by making simple Flash games, then stopped after graduation and Flash's decline.
- Solving Factorio Quality
The article describes methods and tools used to improve the quality and stability of the Factorio game through modding, optimization, and community feedback.
- Azerothium
Azerothium is a time-aware 3D atlas that lets users explore Warcraft’s history, geography, and causality through interactive timelines and spatial visualizations.
- How is Inventing the Renaissance an SFF-Related Work? – Ex Urbe
Ada Palmer argues that her nonfiction history Inventing the Renaissance is SFF‑related because it contains genre references, explores the golden/dark‑age myth, and adopts science‑fiction storytelling tools.
- State of Zig game development
The author details porting a moto trials prototype from WebGL to a native Zig/WebGPU game, overcoming tooling and binding issues to achieve 120‑210 fps.
- First Shader from Zero in Godot 4
The guide walks beginners through creating an animated 2D portal shader in Godot 4, covering vertex/fragment basics, practical techniques, and debugging tips.
- 5 Games on 5 Systems for my Nova
Reddit users share their curated lists of five favorite games for each retro system to load onto a Nova handheld, debating selections and omissions.
- Home • Thariq Shihipar
Thariq Shihipar’s profile outlines his engineering career, Anthropic role on Claude Code, past YC‑backed gaming venture, HubSpot‑acquired SaaS, and showcases his blog posts and side‑projects.
- Divide by depth for instant 3D
The article shows that 3D camera projection reduces to dividing x and y by depth, and explains how the full perspective matrix extends this basic trick.
- Show HN: Picxel – Turn reference images into pixel-art game assets
Picxel is a new tool that transforms reference images into pixel‑art game assets for developers, allowing quick creation of retro‑style sprites and tiles from photos or artwork.
- Show HN: I made a flight simulator, except you're just a passenger
The creator built a flight‑simulator experience where users observe flights from a passenger’s viewpoint rather than controlling the aircraft interactively.
- Fermi: The Daily Estimation Puzzle Game
Fermi.gg offers a free daily puzzle where players guess answers to three Fermi‑estimation questions without Googling, then see how close they were compared to others.
- GitHub - spiritov/ds.css: css framework recreating the DS / DS Lite's UI
A CSS framework called ds.css recreates the Nintendo DS/DS Lite UI, offering scoped styles, web components, and easy installation via npm or unpkg.
- Roblox is making it easier to build games with AI — and play them outside Roblox
Roblox announced new AI-powered creation tools, expanded NPC features, and cross-platform game distribution, plus Wallet and Card financial products, to grow creator earnings and engagement beyond its platform.
- Play Vim Scoops, Learn Vim Motions
The article introduces Vim Scoops, a free browser-based game with 45 levels across nine worlds that teaches Vim motions from basic hjkl to advanced macros.
- Show HN: Fly By – retro biplane flying game
The post showcases Fly By, a retro-style biplane flying game built for the web, demonstrating simple controls and nostalgic graphics.
- [2605.09998] Continual Harness: Online Adaptation for Self-Improving Foundation Agents
Continual Harness enables embodied AI agents to self‑improve online without resets, cutting button‑press costs in Pokémon games and nearing expert‑crafted harness performance.
- ChessCheaterDetector — Was this game unusually engine-like?
ChessCheaterDetector.com lets users upload a PGN game and receives a move‑by‑move statistical analysis using Stockfish to flag unusually engine‑like play.
- Make APIs that fail gracefully rather that fallback silently
The article argues that APIs should fail explicitly instead of silently falling back, illustrating how vk‑bootstrap’s hidden format swap caused cross‑platform rendering bugs.
- Daniel Skogly's blog | Motivating Myself for Exercise by Arbitrarily Withholding Rewards
The author motivates exercise by gating desired rewards—playing Sekiro and listening to audiobooks—behind fitness milestones like reaching a VO2Max of 47 and pairing audiobooks with workouts.
- The entire city of San Francisco as a video game
Researchers have built an interactive video‑game model of San Francisco that lets players explore the city’s streets, landmarks, and transit systems in real‑time.
- Grand Theft Auto VI: An Extended Look [video]
The video provides an extended look at gameplay, features, and upcoming release details for Grand Theft Auto VI for fans and industry watchers.
- Katamari Object Library
The Katamari Object Library provides a downloadable collection of 1,680 textured GLB models for desktop use, organized for easy rotation and download.
- A Walkable ASCII Cyberpunk City in One HTML File
The article shows how Grow Now! Games created an explorable ASCII‑art cyberpunk city that fits entirely in one HTML file, letting users walk through streets and buildings.
- The Lost Treasure of Sid Meier's Pirates! - Remap
Sid Meier's Pirates! exemplifies early, convention‑free game design, blending action, strategy, and simulation to shape Microprose’s identity and influence later titles.
- Inside Roblox’s Bet on World Models - ByteByteGo Newsletter
Roblox is pairing its game engine with a video world model (Super Upsampler) to deliver photorealistic, scalable multiplayer games while solving latency, consistency, and creator‑control challenges.
- Show HN: One More Letter
One More Letter is a word game where players add a single letter to existing words to form new valid words.
- How a Second-Grade Teacher Revived a Beloved Video Game
Second-grade teacher Lindsay Barnett successfully revived the discontinued 1990s video game Backyard Baseball by negotiating rights and relaunching it for modern audiences.
- ADA Q&A: Inside the world of Cyberpunk 2077 - Discover - Apple Developer
CD PROJEKT RED discusses balancing visual fidelity and identity with performance scaling to bring Cyberpunk 2077 natively to Mac using Metal, MetalFX, and the Game Porting Toolkit.
- PlayStation Architecture
The piece details the PlayStation's hardware architecture, including its MIPS R3000A CPU, custom chips, and the design trade-offs that shaped its distinctive 3D capabilities.
- Making Graphics Like it's 1993
An indie developer builds a retro first-person shooter using a software renderer with palette-based shading, replicating 1993-era graphics constraints.
- The Ageless and Undefeated Champs of Tulsa’s Wii Bowling League
Tulsa's U.V. Okies, a senior living facility's Wii Bowling team, has remained undefeated for six seasons, but members focus on friendship and fun over competition.
- Pac-Man, but you're the ghost
A game lets you play as a ghost chasing AI-controlled Pac-Man, with power pellets reversing roles and making you flee.
- Show HN: Putt.day a daily mini golf game
putt.day is a daily browser-based mini golf game where players compete on a single new hole each day, with physics and scoring recently tweaked after community feedback.
- TinyWind: A pixel pirate sailing game with real wind physics (380k+ kms sailed)
TinyWind is a free browser-based sailing game with real wind physics, where players adjust sails and steer to battle AI enemies across 380k+ km sailed.
- Being an old school web-based sports sim dev in the era of vibe coded games
The creator of Basketball GM describes how AI-powered 'vibe coding' is enabling a wave of low-effort competitors, but he hasn't yet seen an impact on his web-based sports sim game.
- The World Cup Could Be the Biggest Sports Gambling Event Ever
Sluggish growth in online sports gambling has betting sites like FanDuel and DraftKings banking on the World Cup to drive record activity.
- The Scandal That Roiled the Chess World in 2022
Ben Mezrich's 'Checkmate' effectively recounts the 2022 chess scandal but was rushed to print too quickly.
- SimCity 3k in 4k (2025)
SimCity 3000 is the best SimCity game, and the author details how to run it in 4K on modern Windows without buying a new copy.
- Show HN: Continue? Y/N: A 60-second game about AI agent permission fatigue
A 60-second game tests whether users can spot dangerous AI agent commands under time pressure, revealing permission fatigue as a security risk.
- Show HN: Hallucinate – Massively Multiplayer Online Rave
A live, browser-based rave where anonymous users dance together synchronously to the same music, now experiencing moderation issues and downtime.
- Mini Micro Fantasy Computer
Hacker News commenters discuss Mini Micro, a fantasy computer running MiniScript, comparing it to Pico-8 and debating its language design and educational value.
- GitHub - 2b2tplace/1m_release: The Largest World Download Project in 2b2t, and in Minecraft altogether. Full info + Renders + Timelapses (+ Torrent soon)
A team spent over a year downloading 24 TB of 2b2t Minecraft server world data, covering a 1m² Overworld area and other dimensions, and is preparing a public torrent.
- DOS Zone | Hacker News
Hacker News users discuss the DOS Zone web game archive, praising its nostalgia but reporting performance issues, crashes, and concerns about including non-DOS titles and copyright.
- Hacky Sack Mounts a Comeback With Gen Z
Gen Z teenagers are reviving the Hacky Sack footbag game from the 1990s, describing it as a unifying social activity.
- Show HN: I built a new word game, Wordtrak
The author built a new word game called Wordtrak, a 1v1 word battle inspired by Scrabble, using Claude AI for design and coding.
- I built a Game Boy emulator in F#
The author documents building a Game Boy emulator in F#, highlighting how the language's functional features simplified emulation logic and state management.
- Nothing Ever Happens: Polymarket bot that always buys No on non-sports markets
A Polymarket bot that always bets No on non-sports prediction markets is open-sourced, but commenters debate its long-term profitability due to risks like picking up pennies in front of a steamroller.
- How Pizza Tycoon simulated traffic on a 25 MHz CPU
The author reimplemented Pizza Tycoon's traffic system by reverse-engineering the original's elegant use of single-direction road tiles, avoiding complex pathfinding on a 25 MHz CPU.
- My Prodigal Brainchild - by Neal Stephenson - Graphomane
Neal Stephenson argues that the headset-based Metaverse concept is dead, while successful 3D social worlds like Fortnite thrive on flat screens without goggles.
- Living human brain cells play DOOM on a CL1 [video]
Cortical Labs demonstrated its CL1 biological computing platform by having living human brain cells play DOOM, sparking ethical and technical debates.
- Show HN: A real-time strategy game that AI agents can play
LLM Skirmish is a benchmark where LLMs compete in a real-time strategy game by writing code, with the project inspired by Screeps and StarCraft AI competitions.
- Show HN: Purple Word – A new word puzzle game
Purple Word is a daily word puzzle where players guess a secret word using alphabetical yes/no clues, effectively a binary search on a 170k-word dictionary.
- Warcraft III Peon Voice Notifications for Claude Code
A tool adds Warcraft III Peon voice notifications to Claude Code, playing sound effects for task start, completion, and errors.
- Show HN: AI agents play SimCity through a REST API
An AI agent plays the open-source Micropolis (SimCity) via a REST API and MCP, with 377 mayors having built 1633 cities.
- Sandboxels | Hacker News
Sandboxels, a falling-sand simulation game originally created by R74N in 2019, has moved its web version to neal.fun while the Steam version continues separately.
- OpenCiv3: Open-source, cross-platform reimagining of Civilization III
OpenCiv3 is an open-source, cross-platform, mod-oriented reimagining of Civilization III built with Godot and C#, currently in early pre-alpha.
- Maze Algorithms (2017)
A visual and algorithmic deep-dive into maze generation techniques, covering recursive backtracking, Prim's, Kruskal's, Wilson's, and others with live demos.
- Project Genie: Experimenting with infinite, interactive worlds
Google releases Project Genie, an AI-powered prototype that lets subscribers create and explore interactive 3D worlds from text or images.
- Show HN: I wrapped the Zorks with an LLM
An LLM wrapper around classic Zork games allows players to use natural language commands, making the game more intuitive and fun, as shown by positive reactions and creative attempts in the HN discussion.
- A list of fun destinations for telnet
A curated list of telnet-accessible servers offers games, BBSes, weather, maps, and ASCII art, with many services now offline.
- The Quiet Power of Reflective Games
Reflective games intentionally use slowness, dead time, and minimized pressure to foster contemplative thought, challenging the industry's default fast-paced design.
- Building 4 games in 1 Afternoon (Playdate)
Using Cursor with Claude, the author built four complete Playdate games in one afternoon, crediting the 1-bit display and Lua's simplicity.
- How Playing Pokémon Became the Ultimate Test of AI’s Intelligence - WSJ
AI labs use Nintendo’s original Pokémon games to benchmark model progress and test complex goal-oriented reasoning.
- The Secretive V.I.P. Programs That Keep Gamers Spending - The New York Times
Loyal big spenders in mobile games like FarmVille receive personal account managers and exclusive sweepstakes through secret VIP programs.
- Palmer Luckey: Meta Isn't Abandoning VR, Studio Closures "A Good Thing"
Palmer Luckey argues Meta's VR studio closures benefit the industry by reducing first-party competition with third-party developers.
- Show HN: TinyCity – A tiny city SIM for MicroPython (Thumby micro console)
TinyCity is a SimCity-inspired city simulation game built for the Thumby micro console running MicroPython.
- The chess bot on Delta Air Lines will destroy you (2024) [video]
The Delta Air Lines in-flight chess bot, originally designed for easy play, inadvertently became extremely strong due to hardware upgrades, now playing at roughly 2500 ELO.
- I dumped Windows 11 for Linux, and you should too
A personal account argues that switching from Windows 11 to Linux restores computing joy, despite acknowledging setup hurdles and compatibility gaps.
- This game is a single 13 KiB file that runs on Windows, Linux and in the Browser
A developer created a 13 KiB snake game that runs natively on Windows, Linux, and in the browser as a single polyglot file by implementing the game three times.
- Linux is good now
The HN discussion reveals that while Linux desktop has made significant strides in usability and gaming, it still faces compatibility hurdles and a steep learning curve for non-technical users.
- I'm brave enough to say it: Linux is good now, and if you want to feel like you actually own your PC, make 2026 the year of Linux on (your) desktop
After years of frustration with Windows bloat and ads, the author finds modern Linux distros like Bazzite finally easy and pleasant enough to recommend for a 2026 desktop switch.
- Hasbro’s Secret Weapon for Training Its Next Leaders: A Board Game - WSJ
Hasbro uses an in-house board game, Toy Tycoon, to train up-and-coming leaders by role-playing as CEOs making strategic decisions.
- GOG is getting acquired by its original co-founder
GOG's original co-founder Michał Kiciński acquires the company from CD Projekt, aiming to refocus on DRM-free game preservation and independence from shareholder pressures.
- Some Newlyweds Are Trading Dance Floors for Video Ga - The New York Times
A growing number of newlyweds are choosing to have video game consoles at their weddings instead of traditional dance floors, signaling a shift in reception entertainment.
Takes
Introducing San Theft Auto: A racing game based in San Francisco It’s multiplayer & open source! I spent 950M tokens having GPT 6 meticulously map San Francisco in Blender 😅 Try it out: https://santheftauto.com
@NaderLikeLadder
Well, now I'm down a rabbit hole 🕳️! The kids wanted to put games in the frame so I'm putting together a whole raspbery pi plus display and frame setup
@sarah_edo
As a personal side project, I've been prototyping a video game. As a former games founder, the process of making a game is deeply satisfying and creative, don't outsource that to AI. Use AI to work with you to bring your vision to life. Here's how I'm trying it:
@trq212
GTA 6 made by GPT 6 90 hours.
@ChrisGPT
We’re in a world where copying is trivial: but no one really cares much about copycats of the same stuff (games, videos, even social media posts) Creating new things that stick is what remains hard. A novel but fun game with a captivating story (eg recently: Twisted Tower for me); an interesting video, a good book… Yes AI is getting more impressive, but yet I’m just not that impressed with a lower quality copy of the original
@GergelyOrosz
Astra is very good at 3D modeling, and I can't wait for all of you to experience it, for now here is a little walkthrough on how I built the demo house for our launch blog post. From a Blender scene to a Unreal Engine 5 walkable experience. 🧵
@Dimillian
We love the new OS Omarchy (from @dhh) and decided to build the last few days on a truly native Linux version of our game. We previously used Photon, but wanted to go true native. The latest build with some special support for Omarchy is now live on steam. This allows for full resizing, playing in tiles and more!
@bonkcity_
Bought a PS5 Pro in preparation for GTA VI. My first-ever gaming console! What games should I try?
@marckohlbrugge
Let's all agree that this is the correct and final eval for agi https://jackhopkins.github.io/factorio-learning-environment/versions/0.3.0.html
@tobi
3 spikes of a surf game, none of them hit the feeling I’m looking for. Throw it away. In the AI era that’s often the cleanest move. Clear the mental space, start something new with less baggage. If the idea still wants to live, it’ll come back later.
@tol_is
I thought it was another game one shotted by Fable, my brain is fried 💀
@linuz90
Respect to Fable 5, but this is a different league.
@DesignGuru01
Respect to Fable 5, but this is a different league.
@uihssn
I had Fable build another thing I always wanted, a full procedural fantasy kingdom generator with economics, trade routes, population growth, wars, lineages, and occasional dragons. First, I worked with it on a plan, then it made it. You can play it here: https://annals-kingdom.netlify.app/
@emollick
The Log Is the Agent
@ishaansehgal
Finally, so sick! We all wanted to make this but the problem was Google owned the 3d data and charged a lot for it You made a web game using Google's 3d tiles and quickly your bill would be $10,000 Microsoft Flight Simulator runs on Microsoft's Bing Maps 3d data so that's why they can do it Now I hope Google gets more serious about this and adds real plane models and multiplayer with combat (Microsoft's Flight Simulator never allows that) which would be super fun
@levelsio
Pleasant Hollow: A cozy business simulation game. Everything is fine. https://pleasanthollow.neato.fun
@Shpigford
I just adore how quickly @PalmerLuckey's modretro Gameboy goes from off to in the game! No updates, no boot lag. Just instant into the greatest game of all time (Tetris).
@dhh
Omarchy 3.7 is out! Huge release with new CLI, tons more gaming options, unlock screen themeing, OCR text extraction, cliamp, Asus ExpertBook PTL compatibility, and a million other fixes and improvements. https://github.com/basecamp/omarchy/releases/tag/v3.7.0
@dhh
I've ran OpenClaw for over a month now I've had it in a group chat with 26 friends who all played with it, tried to hack it, made a pretty cool game with it which it kept self improving called
@levelsio
Marty at Id did ask for a video from me, but there was a miscommunication about when he needed it, so I didn’t get it done by the actual anniversary… https://t.co/8Rdaj65Eew pic.twitter.com/G4u0O2xaDH
@ID_AA_Carmack
We're finally getting 5K monitors with 120hz+! This Asus 27" does 180hz at 5K and even 330hz(!!) at 1440p. https://t.co/avTNnu2Tot
@dhh
.@milichab built a world in 3 days with Cursor + Nano Bananaimagine if we added an image gen tool, so Cursor agents can make game/UI assets for you💡 https://t.co/nSdqVH2GXG
@ryolu_